unreal.OptimusFunctionNodeGraph¶
- class unreal.OptimusFunctionNodeGraph(outer=None, name='None')¶
Bases:
unreal.OptimusNodeSubGraphOptimus Function Node Graph
C++ Source:
Plugin: Optimus
Module: OptimusCore
File: OptimusFunctionNodeGraph.h
Editor Properties: (see get_editor_property/set_editor_property)
category(Name): [Read-Write] Category: The category of the node based of of this graph for listing purposesgraph_type(OptimusNodeGraphType): [Read-Only] Graph Type: The type of graph this represents.input_bindings(Array(OptimusParameterBinding)): [Read-Only] Input Bindings: FIXME: These are uneditable for now.output_bindings(Array(OptimusParameterBinding)): [Read-Only] Output Bindings