unreal.OnMetasoundOutputValueChanged¶
- class unreal.OnMetasoundOutputValueChanged(*args: Any, **kwargs: Any)¶
Bases:
DelegateBaseOn Metasound Output Value Changed Delegate Signature
- Parameters:
output_name (Name)
output (MetaSoundOutput)
C++ Source:
Plugin: Metasound
Module: MetasoundEngine
File: MetasoundGeneratorHandle.h