unreal.OnFusionPatchLoadComplete¶
- class unreal.OnFusionPatchLoadComplete(*args: Any, **kwargs: Any)¶
Bases:
DelegateBaseCalled when a load request for a sound has completed.
- Parameters:
loaded_fusion_patch (FusionPatch)
load_result (FusionPatchAudioLoadResult)
C++ Source:
Plugin: Harmonix
Module: HarmonixDsp
File: FusionPatch.h