unreal.OffsetMusicSourceSettings¶
- class unreal.OffsetMusicSourceSettings(parent_source: MusicSource = Ellipsis, offset_ms: float = 0.0)¶
Bases:
MusicSourceSettingsCreates a UOffsetMusicSource that applies a millisecond offset to a parent source. Used for calibrated time streams (e.g., video render, experienced time).
C++ Source:
Plugin: Harmonix
Module: HarmonixMetasound
File: MusicSourceSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
offset_ms(float): [Read-Write] Offset in milliseconds. Positive = ahead, negative = behind.parent_source(MusicSource): [Read-Write] The parent music source to offset from.
- property offset_ms: float¶
[Read-Write] Offset in milliseconds. Positive = ahead, negative = behind.
- Type:
(float)
- property parent_source: MusicSource¶
[Read-Write] The parent music source to offset from.
- Type: