unreal.OffsetMusicSourceSettings

class unreal.OffsetMusicSourceSettings(parent_source: MusicSource = Ellipsis, offset_ms: float = 0.0)

Bases: MusicSourceSettings

Creates a UOffsetMusicSource that applies a millisecond offset to a parent source. Used for calibrated time streams (e.g., video render, experienced time).

C++ Source:

  • Plugin: Harmonix

  • Module: HarmonixMetasound

  • File: MusicSourceSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • offset_ms (float): [Read-Write] Offset in milliseconds. Positive = ahead, negative = behind.

  • parent_source (MusicSource): [Read-Write] The parent music source to offset from.

property offset_ms: float

[Read-Write] Offset in milliseconds. Positive = ahead, negative = behind.

Type:

(float)

property parent_source: MusicSource

[Read-Write] The parent music source to offset from.

Type:

(MusicSource)