unreal.NiagaraVariant¶
- class unreal.NiagaraVariant¶
Bases:
unreal.StructBaseNiagara Variant
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraVariant.h
Editor Properties: (see get_editor_property/set_editor_property)
bytes(Array(uint8)): [Read-Write] Bytescurrent_mode(NiagaraVariantMode): [Read-Write] Current Modedata_interface(NiagaraDataInterface): [Read-Write] Data Interfaceobject(Object): [Read-Write] Object