unreal.NNEDenoiserInputMappingData¶
- class unreal.NNEDenoiserInputMappingData(tensor_index: int = 0, tensor_channel: int = 0, resource_channel: int = 0, resource: InputResourceName = Ellipsis)¶
Bases:
NNEDenoiserBaseMappingDataTable row base for denoiser input mapping
C++ Source:
Plugin: NNEDenoiser
Module: NNEDenoiser
File: NNEDenoiserIOMappingData.h
Editor Properties: (see get_editor_property/set_editor_property)
resource(InputResourceName): [Read-Write] Mapped resource nameresource_channel(int32): [Read-Write] Resource channeltensor_channel(int32): [Read-Write] Input/output tensor channeltensor_index(int32): [Read-Write] Input/output tensor index
- property resource: InputResourceName¶
[Read-Write] Mapped resource name
- Type: