unreal.NDISourceSettings¶
- class unreal.NDISourceSettings(source_name: str = '', bandwidth: NDIReceiverBandwidth = Ellipsis, capture_audio: bool = False, capture_video: bool = False)¶
Bases:
StructBaseCarries the NDI source and capture settings to the media receiver from either media source/player or timecode provider.
C++ Source:
Plugin: NDIMedia
Module: NDIMedia
File: NDISourceSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
bandwidth(NDIReceiverBandwidth): [Read-Write] Indicates the current bandwidth mode used for the connection to this sourcecapture_audio(bool): [Read-Write] Capture Audio from the NDI source.capture_video(bool): [Read-Write] Capture Video from the NDI source.source_name(str): [Read-Write] NDI Source name
- property bandwidth: NDIReceiverBandwidth¶
[Read-Write] Indicates the current bandwidth mode used for the connection to this source
- Type: