unreal.MusicSeekTarget¶
- class unreal.MusicSeekTarget(type: SeekPointType = Ellipsis, bar_beat: MusicTimestamp = Ellipsis, ms: float = 0.0)¶
Bases:
StructBaseMusic Seek Target
C++ Source:
Plugin: Harmonix
Module: HarmonixMetasound
File: MusicSeekRequest.h
Editor Properties: (see get_editor_property/set_editor_property)
bar_beat(MusicTimestamp): [Read-Write]ms(float): [Read-Write]type(SeekPointType): [Read-Write]
- property bar_beat: MusicTimestamp¶
[Read-Write]
- Type:
- property type: SeekPointType¶
[Read-Write]
- Type: