unreal.MultiUserChangeFrequencyErrorCode¶
- class unreal.MultiUserChangeFrequencyErrorCode¶
Bases:
EnumBaseEMulti User Change Frequency Error Code
C++ Source:
Plugin: MultiUserClient
Module: MultiUserClientLibrary
File: ChangeClientBlueprintParams.h
- INVALID_REPLICATION_RATE: MultiUserChangeFrequencyErrorCode = Ellipsis¶
The replication rate parameter was rejected (it cannot be 0).
- Type:
1
- UNREGISTERED_STREAM: MultiUserChangeFrequencyErrorCode = Ellipsis¶
The object for which the frequency was being changed was not registered.
- Type:
0