unreal.MovingComponentSet¶
- class unreal.MovingComponentSet(updated_component: SceneComponent = Ellipsis, updated_primitive: PrimitiveComponent = Ellipsis, mover_component: MoverComponent = Ellipsis)¶
Bases:
StructBaseEncapsulates components involved in movement. Used by many library functions. Only a scene component is required for movement, but this is typically a primitive component so we provide a pre-cast ptr for convenience.
C++ Source:
Plugin: Mover
Module: Mover
File: MovementUtilsTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
mover_component(MoverComponent): [Read-Write]updated_component(SceneComponent): [Read-Write]updated_primitive(PrimitiveComponent): [Read-Write]
- property mover_component: MoverComponent¶
[Read-Write]
- Type:
- property updated_component: SceneComponent¶
[Read-Write]
- Type:
- property updated_primitive: PrimitiveComponent¶
[Read-Write]
- Type: