unreal.MoviePipelinePassIdentifier¶
- class unreal.MoviePipelinePassIdentifier(name='')¶
Bases:
unreal.StructBaseMovie Pipeline Pass Identifier
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MovieRenderPipelineDataTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
name(str): [Read-Write] Name