unreal.MovieGraphStringArray

class unreal.MovieGraphStringArray(array: None = [])

Bases: StructBase

A simple struct wrapper around a string array so it can be included in a TMap.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MovieGraphRenderDataIdentifier.h

Editor Properties: (see get_editor_property/set_editor_property)

  • array (Array[str]): [Read-Only]

property array: None

[Read-Only]

Type:

(Array[str])