unreal.Mover_OnBasedMovementApplied¶
- class unreal.Mover_OnBasedMovementApplied(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseFired after based movement is applied to this MoverComponent. TransformDelta is this component’s cumulative transform change in world space during the most recent movement simulation tick. (See bSupportsKinematicBasedMovement):
- Parameters:
transform_delta (Transform)
time_step (MoverTimeStep)
C++ Source:
Plugin: Mover
Module: Mover
File: MoverComponent.h