unreal.MotionDesignSequenceLibrary¶
- class unreal.MotionDesignSequenceLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryAva Sequence Library
C++ Source:
Plugin: Avalanche
Module: AvalancheSequence
File: AvaSequenceLibrary.h
- classmethod get_playback_object(world_context_object) AvaSequencePlaybackObject¶
Get Playback Object
- Parameters:
world_context_object (Object)
- Return type:
- classmethod make_single_frame_play_settings(target_time, play_mode) AvaSequencePlayParams¶
Helper function to build Play Settings for Single Frame Playback
- Parameters:
target_time (AvaSequenceTime)
play_mode (AvaSequencePlayMode)
- Return type: