unreal.MixInterface¶
- class unreal.MixInterface(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ModelObjectMix can now be saved as Mix or MixInstance. To support this functionality, we introduced the new class named MixInterface. This will be the base class for both Mix and MixInstance.
C++ Source:
Plugin: TextureGraph
Module: TextureGraphEngine
File: MixInterface.h