unreal.MetasoundEditorGraphMemberDefaultIntRef¶
- class unreal.MetasoundEditorGraphMemberDefaultIntRef¶
Bases:
StructBaseBroken out to be able to customize and swap enum behavior for basic integer literal behavior
C++ Source:
Plugin: Metasound
Module: MetasoundEditor
File: MetasoundEditorGraphMemberDefaults.h
Editor Properties: (see get_editor_property/set_editor_property)
value(int32): [Read-Write]