unreal.MetaHumanViewportSettings¶
- class unreal.MetaHumanViewportSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectMetaHuman Viewport Settings
C++ Source:
Plugin: MetaHuman
Module: MetaHumanCore
File: MetaHumanViewportSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
camera_state(MetaHumanViewportCameraState): [Read-Only]current_view_mode(ABImageViewMode): [Read-Only]depth_far(float): [Read-Only]depth_near(float): [Read-Only]viewport_state(Map[ABImageViewMode, MetaHumanViewportState]): [Read-Only]
- get_ev100(view) float¶
Get EV100
- Parameters:
view (ABImageViewMode)
- Return type:
- get_view_mode_index(view) ViewModeIndex¶
Get View Mode Index
- Parameters:
view (ABImageViewMode)
- Return type:
- is_depth_mesh_visible(view) bool¶
Is Depth Mesh Visible
- Parameters:
view (ABImageViewMode)
- Return type:
- is_footage_visible(view) bool¶
Is Footage Visible
- Parameters:
view (ABImageViewMode)
- Return type:
- is_showing_control_vertices(view) bool¶
Is Showing Control Vertices
- Parameters:
view (ABImageViewMode)
- Return type:
- is_showing_curves(view) bool¶
Is Showing Curves
- Parameters:
view (ABImageViewMode)
- Return type:
- is_showing_undistorted(view) bool¶
Is Showing Undistorted
- Parameters:
view (ABImageViewMode)
- Return type:
- is_skeletal_mesh_visible(view) bool¶
Is Skeletal Mesh Visible
- Parameters:
view (ABImageViewMode)
- Return type:
- set_ev100(view, value, notify) None¶
Set EV100
- Parameters:
view (ABImageViewMode)
value (float)
notify (bool)
- set_view_mode_index(view, view_mode_index, notify) None¶
Set View Mode Index
- Parameters:
view (ABImageViewMode)
view_mode_index (ViewModeIndex)
notify (bool)
- toggle_depth_mesh_visibility(view) None¶
Toggle Depth Mesh Visibility
- Parameters:
view (ABImageViewMode)
- toggle_distortion(view) None¶
Toggle Distortion
- Parameters:
view (ABImageViewMode)
- toggle_footage_visibility(view) None¶
Toggle Footage Visibility
- Parameters:
view (ABImageViewMode)
- toggle_show_control_vertices(view) None¶
Toggle Show Control Vertices
- Parameters:
view (ABImageViewMode)
- toggle_show_curves(view) None¶
Toggle Show Curves
- Parameters:
view (ABImageViewMode)
- toggle_skeletal_mesh_visibility(view) None¶
Toggle Skeletal Mesh Visibility
- Parameters:
view (ABImageViewMode)