unreal.MetaHumanVerificationRuleCollection¶
- class unreal.MetaHumanVerificationRuleCollection(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectA collection of Rules which make up a verification test for a class of MetaHuman asset compatibility, for example groom compatibility, clothing compatibility, animation compatibility etc.
C++ Source:
Plugin: MetaHumanSDK
Module: MetaHumanSDKEditor
File: MetaHumanVerificationRuleCollection.h
- apply_all_rules(target, report, options) MetaHumanAssetReport¶
Runs all registered rules against the Target. Compiles the results in OutReport.
- Parameters:
target (Object) – The root UObject of the asset that is being verified
report (MetaHumanAssetReport) – The report which should be updated with the results of the tests
options (MetaHumanVerificationOptions) – The options struct which may contain relevant options for the verification rule
- Return type: