unreal.MetaHumanSpeechToAnimSequenceProcessingSettings

class unreal.MetaHumanSpeechToAnimSequenceProcessingSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

MetaHuman Speech to Anim Sequence Processing Settings

C++ Source:

  • Plugin: MetaHuman

  • Module: MetaHumanBatchProcessor

  • File: MetaHumanSpeechProcessingSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • export_settings (ExportAnimSequenceSettings): [Read-Write]

  • processing_settings (MetaHumanSpeechProcessingSettings): [Read-Write]

property export_settings: ExportAnimSequenceSettings

[Read-Write]

Type:

(ExportAnimSequenceSettings)

property processing_settings: MetaHumanSpeechProcessingSettings

[Read-Write]

Type:

(MetaHumanSpeechProcessingSettings)