unreal.MetaHumanRuntimeMaterialParameterType

class unreal.MetaHumanRuntimeMaterialParameterType

Bases: EnumBase

Material parameters that can be changed at runtime

A subset of EMaterialParameterType

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanDefaultPipeline

  • File: MetaHumanMaterialPipelineCommon.h

DOUBLE_VECTOR: MetaHumanRuntimeMaterialParameterType = Ellipsis

3

FONT: MetaHumanRuntimeMaterialParameterType = Ellipsis

6

RUNTIME_VIRTUAL_TEXTURE: MetaHumanRuntimeMaterialParameterType = Ellipsis

7

SCALAR: MetaHumanRuntimeMaterialParameterType = Ellipsis

1

SPARSE_VOLUME_TEXTURE: MetaHumanRuntimeMaterialParameterType = Ellipsis

8

TEXTURE: MetaHumanRuntimeMaterialParameterType = Ellipsis

4

TEXTURE_COLLECTION: MetaHumanRuntimeMaterialParameterType = Ellipsis

5

TOGGLE: MetaHumanRuntimeMaterialParameterType = Ellipsis

0

VECTOR: MetaHumanRuntimeMaterialParameterType = Ellipsis

2