unreal.MetaHumanRuntimeMaterialParameterSlotTarget

class unreal.MetaHumanRuntimeMaterialParameterSlotTarget

Bases: EnumBase

Used to determine how to obtain material interface for the given parameter.

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanDefaultPipeline

  • File: MetaHumanMaterialPipelineCommon.h

SLOT_INDICES: MetaHumanRuntimeMaterialParameterSlotTarget = Ellipsis

1

SLOT_NAMES: MetaHumanRuntimeMaterialParameterSlotTarget = Ellipsis

0