unreal.MetaHumanPerformanceViewportSettings

class unreal.MetaHumanPerformanceViewportSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: MetaHumanViewportSettings

MetaHuman Performance Viewport Settings

C++ Source:

  • Plugin: MetaHuman

  • Module: MetaHumanPerformance

  • File: MetaHumanPerformanceViewportSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • camera_state (MetaHumanViewportCameraState): [Read-Only]

  • current_view_mode (ABImageViewMode): [Read-Only]

  • depth_far (float): [Read-Only]

  • depth_near (float): [Read-Only]

  • viewport_state (Map[ABImageViewMode, MetaHumanViewportState]): [Read-Only]

is_control_rig_visible(view) bool

Is Control Rig Visible

Parameters:

view (ABImageViewMode)

Return type:

bool

toggle_control_rig_visibility(view) None

Toggle Control Rig Visibility

Parameters:

view (ABImageViewMode)