unreal.MetaHumanLiveLinkSubjectSettings

class unreal.MetaHumanLiveLinkSubjectSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: LiveLinkHubSubjectSettings

MetaHuman Live Link Subject Settings

C++ Source:

  • Plugin: MetaHumanLiveLink

  • Module: MetaHumanLiveLinkSource

  • File: MetaHumanLiveLinkSubjectSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • alpha (float): [Read-Write]

  • capture_neutral_frame_countdown (int32): [Read-Write]

  • capture_neutral_head_pose_countdown (int32): [Read-Write]

  • capture_neutral_head_translation_countdown (int32): [Read-Write] deprecated: CaptureNeutralHeadTranslationCountdown is deprecated. Use CaptureNeutralHeadPoseCountdown instead.

  • capture_neutrals_property (int32): [Read-Write]

  • frame_rate (FrameRate): [Read-Only] Last FrameRate estimated by the subject. If in Timecode mode, this will come directly from the QualifiedFrameTime.

  • interpolation_processor (LiveLinkFrameInterpolationProcessor): [Read-Write] The interpolation processor the subject will use.

  • neutral_frame (Array[float]): [Read-Write]

  • neutral_head_orientation (Rotator): [Read-Write] Head orientation

  • neutral_head_translation (Vector): [Read-Write] Head translation

  • outbound_name (str): [Read-Write] Name override that will be transmitted to clients instead of the subject name.

  • parameters (MetaHumanRealtimeSmoothingParams): [Read-Write] Smoothing

  • pre_processors (Array[LiveLinkFramePreProcessor]): [Read-Write] List of available preprocessor the subject will use.

  • properties (Array[Name]): [Read-Write] The properties to calibrate.

  • rebroadcast_subject (bool): [Read-Write] If enabled, rebroadcast this subject

  • remapper (LiveLinkSubjectRemapper): [Read-Write] Remapper used to modify incoming static and frame data for a subject.

  • source (str): [Read-Only] Source that contains the subject.

  • subject_name (str): [Read-Only] Name of this subject.

  • translators (Array[LiveLinkFrameTranslator]): [Read-Write] List of available translator the subject can use.

  • translators_proxy (LiveLinkFrameTranslator): [Read-Write] Proxy property used edit the translators.

capture_neutral_frame() None

Capture Neutral Frame

capture_neutral_head_pose() None

Capture Neutral Head Pose

property capture_neutral_head_translation_countdown: int

[Read-Write] deprecated: CaptureNeutralHeadTranslationCountdown is deprecated. Use CaptureNeutralHeadPoseCountdown instead.

Type:

(int32)

capture_neutrals() None

Capture Neutrals

get_calibration_alpha() float

Get Calibration Alpha

Returns:

out_alpha (float):

Return type:

float

get_calibration_neutral_frame() Array[float]

Get Calibration Neutral Frame

Returns:

out_neutral_frame (Array[float]):

Return type:

Array[float]

get_calibration_properties() Array[Name]

Get Calibration Properties

Returns:

out_properties (Array[Name]):

Return type:

Array[Name]

get_neutral_head_orientation() Rotator

Get Neutral Head Orientation

Returns:

out_neutral_head_orientation (Rotator):

Return type:

Rotator

get_neutral_head_translation() Vector

Get Neutral Head Translation

Returns:

out_neutral_head_translation (Vector):

Return type:

Vector

get_smoothing() MetaHumanRealtimeSmoothingParams

Get Smoothing

Returns:

smoothing (MetaHumanRealtimeSmoothingParams):

Return type:

MetaHumanRealtimeSmoothingParams

set_calibration_alpha(alpha) None

Set Calibration Alpha

Parameters:

alpha (float)

set_calibration_neutral_frame(neutral_frame) None

Set Calibration Neutral Frame

Parameters:

neutral_frame (Array[float])

set_calibration_properties(properties) None

Set Calibration Properties

Parameters:

properties (Array[Name])

set_neutral_head_orientation(neutral_head_orientation) None

Set Neutral Head Orientation

Parameters:

neutral_head_orientation (Rotator)

set_neutral_head_translation(neutral_head_translation) None

Set Neutral Head Translation

Parameters:

neutral_head_translation (Vector)

set_smoothing(smoothing) None

Set Smoothing

Parameters:

smoothing (MetaHumanRealtimeSmoothingParams)