unreal.MetaHumanLiveLinkSubjectSettings¶
- class unreal.MetaHumanLiveLinkSubjectSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
LiveLinkHubSubjectSettingsMetaHuman Live Link Subject Settings
C++ Source:
Plugin: MetaHumanLiveLink
Module: MetaHumanLiveLinkSource
File: MetaHumanLiveLinkSubjectSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
alpha(float): [Read-Write]capture_neutral_frame_countdown(int32): [Read-Write]capture_neutral_head_pose_countdown(int32): [Read-Write]capture_neutral_head_translation_countdown(int32): [Read-Write] deprecated: CaptureNeutralHeadTranslationCountdown is deprecated. Use CaptureNeutralHeadPoseCountdown instead.capture_neutrals_property(int32): [Read-Write]frame_rate(FrameRate): [Read-Only] Last FrameRate estimated by the subject. If in Timecode mode, this will come directly from the QualifiedFrameTime.interpolation_processor(LiveLinkFrameInterpolationProcessor): [Read-Write] The interpolation processor the subject will use.neutral_frame(Array[float]): [Read-Write]neutral_head_orientation(Rotator): [Read-Write] Head orientationneutral_head_translation(Vector): [Read-Write] Head translationoutbound_name(str): [Read-Write] Name override that will be transmitted to clients instead of the subject name.parameters(MetaHumanRealtimeSmoothingParams): [Read-Write] Smoothingpre_processors(Array[LiveLinkFramePreProcessor]): [Read-Write] List of available preprocessor the subject will use.properties(Array[Name]): [Read-Write] The properties to calibrate.rebroadcast_subject(bool): [Read-Write] If enabled, rebroadcast this subjectremapper(LiveLinkSubjectRemapper): [Read-Write] Remapper used to modify incoming static and frame data for a subject.source(str): [Read-Only] Source that contains the subject.subject_name(str): [Read-Only] Name of this subject.translators(Array[LiveLinkFrameTranslator]): [Read-Write] List of available translator the subject can use.translators_proxy(LiveLinkFrameTranslator): [Read-Write] Proxy property used edit the translators.
- property capture_neutral_head_translation_countdown: int¶
[Read-Write] deprecated: CaptureNeutralHeadTranslationCountdown is deprecated. Use CaptureNeutralHeadPoseCountdown instead.
- Type:
(int32)
- get_neutral_head_orientation() Rotator¶
Get Neutral Head Orientation
- Returns:
out_neutral_head_orientation (Rotator):
- Return type:
- get_neutral_head_translation() Vector¶
Get Neutral Head Translation
- Returns:
out_neutral_head_translation (Vector):
- Return type:
- get_smoothing() MetaHumanRealtimeSmoothingParams¶
Get Smoothing
- Returns:
smoothing (MetaHumanRealtimeSmoothingParams):
- Return type:
- set_neutral_head_orientation(neutral_head_orientation) None¶
Set Neutral Head Orientation
- Parameters:
neutral_head_orientation (Rotator)
- set_neutral_head_translation(neutral_head_translation) None¶
Set Neutral Head Translation
- Parameters:
neutral_head_translation (Vector)
- set_smoothing(smoothing) None¶
Set Smoothing
- Parameters:
smoothing (MetaHumanRealtimeSmoothingParams)