unreal.MetaHumanGenerateDepthWindowOptions¶
- class unreal.MetaHumanGenerateDepthWindowOptions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectMetaHuman Generate Depth Window Options
C++ Source:
Plugin: MetaHuman
Module: MetaHumanDepthGenerator
File: MetaHumanGenerateDepthWindowOptions.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_name(str): [Read-Write]auto_save_assets(bool): [Read-Write]depth_precision(MetaHumanCaptureDepthPrecisionType): [Read-Write] Precision of the calculated depth data. Full precision is more accurate, but requires more disk space to store.depth_resolution(MetaHumanCaptureDepthResolutionType): [Read-Write] Resolution scaling applied to the calculated depth data. Full resolution is more accurate, but requires more disk space to store.image_sequence_root_path(DirectoryPath): [Read-Write]max_distance(float): [Read-Write] The maximum cm from the camera expected for valid depth information. Depth information beyond this will be ignored to help filter out noise.min_distance(float): [Read-Write] The minimum cm from the camera expected for valid depth information. Depth information closer than this will be ignored to help filter out noise.package_path(DirectoryPath): [Read-Write]reference_camera_calibration(CameraCalibration): [Read-Write]should_compress_depth_files(bool): [Read-Write]should_exclude_depth_files_from_import(bool): [Read-Write]
- property depth_precision: MetaHumanCaptureDepthPrecisionType¶
[Read-Write] Precision of the calculated depth data. Full precision is more accurate, but requires more disk space to store.
- property depth_resolution: MetaHumanCaptureDepthResolutionType¶
[Read-Write] Resolution scaling applied to the calculated depth data. Full resolution is more accurate, but requires more disk space to store.
- property image_sequence_root_path: DirectoryPath¶
[Read-Write]
- Type:
- property max_distance: float¶
[Read-Write] The maximum cm from the camera expected for valid depth information. Depth information beyond this will be ignored to help filter out noise.
- Type:
(float)
- property min_distance: float¶
[Read-Write] The minimum cm from the camera expected for valid depth information. Depth information closer than this will be ignored to help filter out noise.
- Type:
(float)
- property package_path: DirectoryPath¶
[Read-Write]
- Type:
- property reference_camera_calibration: CameraCalibration¶
[Read-Write]
- Type: