unreal.MetaHumanDefaultAssemblyOutput

class unreal.MetaHumanDefaultAssemblyOutput(face_mesh: SkeletalMesh = Ellipsis, body_mesh: SkeletalMesh = Ellipsis, hair: MetaHumanGroomPipelineAssemblyOutput = [], eyebrows: MetaHumanGroomPipelineAssemblyOutput = [], beard: MetaHumanGroomPipelineAssemblyOutput = [], mustache: MetaHumanGroomPipelineAssemblyOutput = [], eyelashes: MetaHumanGroomPipelineAssemblyOutput = [], peachfuzz: MetaHumanGroomPipelineAssemblyOutput = [], skeletal_mesh_data: None = [], cloth_data: None = [])

Bases: StructBase

MetaHuman Default Assembly Output

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanDefaultPipeline

  • File: MetaHumanDefaultPipelineBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • beard (MetaHumanGroomPipelineAssemblyOutput): [Read-Only]

  • body_mesh (SkeletalMesh): [Read-Only]

  • cloth_data (Array[MetaHumanOutfitPipelineAssemblyOutput]): [Read-Only]

  • eyebrows (MetaHumanGroomPipelineAssemblyOutput): [Read-Only]

  • eyelashes (MetaHumanGroomPipelineAssemblyOutput): [Read-Only]

  • face_mesh (SkeletalMesh): [Read-Only]

  • hair (MetaHumanGroomPipelineAssemblyOutput): [Read-Only]

  • mustache (MetaHumanGroomPipelineAssemblyOutput): [Read-Only]

  • peachfuzz (MetaHumanGroomPipelineAssemblyOutput): [Read-Only]

  • skeletal_mesh_data (Array[MetaHumanSkeletalMeshPipelineAssemblyOutput]): [Read-Only]

property beard: MetaHumanGroomPipelineAssemblyOutput

[Read-Only]

Type:

(MetaHumanGroomPipelineAssemblyOutput)

property body_mesh: SkeletalMesh

[Read-Only]

Type:

(SkeletalMesh)

property cloth_data: None

[Read-Only]

Type:

(Array[MetaHumanOutfitPipelineAssemblyOutput])

property eyebrows: MetaHumanGroomPipelineAssemblyOutput

[Read-Only]

Type:

(MetaHumanGroomPipelineAssemblyOutput)

property eyelashes: MetaHumanGroomPipelineAssemblyOutput

[Read-Only]

Type:

(MetaHumanGroomPipelineAssemblyOutput)

property face_mesh: SkeletalMesh

[Read-Only]

Type:

(SkeletalMesh)

property hair: MetaHumanGroomPipelineAssemblyOutput

[Read-Only]

Type:

(MetaHumanGroomPipelineAssemblyOutput)

property mustache: MetaHumanGroomPipelineAssemblyOutput

[Read-Only]

Type:

(MetaHumanGroomPipelineAssemblyOutput)

property peachfuzz: MetaHumanGroomPipelineAssemblyOutput

[Read-Only]

Type:

(MetaHumanGroomPipelineAssemblyOutput)

property skeletal_mesh_data: None

[Read-Only]

Type:

(Array[MetaHumanSkeletalMeshPipelineAssemblyOutput])