unreal.MetaHumanCharacterTargetKeyPointCollection

class unreal.MetaHumanCharacterTargetKeyPointCollection(per_mesh_target_key_points: None = {})

Bases: StructBase

MetaHuman Character Target Key Point Collection

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanCharacter

  • File: MetaHumanCharacterTargetKeyPoints.h

Editor Properties: (see get_editor_property/set_editor_property)

  • per_mesh_target_key_points (Map[MetaHumanCharacterTargetMeshKey, MetaHumanCharacterTargetKeyPoints]): [Read-Write]

property per_mesh_target_key_points: None

[Read-Write]

Type:

(Map[MetaHumanCharacterTargetMeshKey, MetaHumanCharacterTargetKeyPoints])