unreal.MetaHumanCharacterTargetMeshKey

class unreal.MetaHumanCharacterTargetMeshKey(body_mesh: Object = Ellipsis, head_mesh: Object = Ellipsis, combined_mesh: Object = Ellipsis)

Bases: StructBase

MetaHuman Character Target Mesh Key

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanCharacter

  • File: MetaHumanCharacterTargetKeyPoints.h

Editor Properties: (see get_editor_property/set_editor_property)

  • body_mesh (Object): [Read-Write]

  • combined_mesh (Object): [Read-Write]

  • head_mesh (Object): [Read-Write]

property body_mesh: Object

[Read-Write]

Type:

(Object)

property combined_mesh: Object

[Read-Write]

Type:

(Object)

property head_mesh: Object

[Read-Write]

Type:

(Object)