unreal.MetaHumanCharacterRenderingQualityProfile

class unreal.MetaHumanCharacterRenderingQualityProfile(profile_name: str = '', post_process_settings: PostProcessSettings = [], viewport_rendering_flags: MetaHumanCharacterViewportRenderingFlags = Ellipsis)

Bases: StructBase

MetaHuman Character Rendering Quality Profile

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanCharacterEditor

  • File: MetaHumanCharacterEditorRenderingQualitySettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • post_process_settings (PostProcessSettings): [Read-Write]

  • profile_name (str): [Read-Write]

  • viewport_rendering_flags (MetaHumanCharacterViewportRenderingFlags): [Read-Write]

property post_process_settings: PostProcessSettings

[Read-Write]

Type:

(PostProcessSettings)

property profile_name: str

[Read-Write]

Type:

(str)

property viewport_rendering_flags: MetaHumanCharacterViewportRenderingFlags

[Read-Write]

Type:

(MetaHumanCharacterViewportRenderingFlags)