unreal.MetaHumanCharacterRenderingQualityProfile¶
- class unreal.MetaHumanCharacterRenderingQualityProfile(profile_name: str = '', post_process_settings: PostProcessSettings = [], viewport_rendering_flags: MetaHumanCharacterViewportRenderingFlags = Ellipsis)¶
Bases:
StructBaseMetaHuman Character Rendering Quality Profile
C++ Source:
Plugin: MetaHumanCharacter
Module: MetaHumanCharacterEditor
File: MetaHumanCharacterEditorRenderingQualitySettings.h
Editor Properties: (see get_editor_property/set_editor_property)
post_process_settings(PostProcessSettings): [Read-Write]profile_name(str): [Read-Write]viewport_rendering_flags(MetaHumanCharacterViewportRenderingFlags): [Read-Write]
- property post_process_settings: PostProcessSettings¶
[Read-Write]
- Type:
- property viewport_rendering_flags: MetaHumanCharacterViewportRenderingFlags¶
[Read-Write]