unreal.MetaHumanCharacterFitToVerticesParams

class unreal.MetaHumanCharacterFitToVerticesParams(options: FitToTargetOptions = Ellipsis, head_vertices: None = [], left_eye_vertices: None = [], right_eye_vertices: None = [], teeth_vertices: None = [])

Bases: StructBase

MetaHuman Character Fit to Vertices Params

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanCharacterEditor

  • File: MetaHumanCharacterEditorSubsystem.h

Editor Properties: (see get_editor_property/set_editor_property)

  • head_vertices (Array[Vector]): [Read-Write]

  • left_eye_vertices (Array[Vector]): [Read-Write]

  • options (FitToTargetOptions): [Read-Write]

  • right_eye_vertices (Array[Vector]): [Read-Write]

  • teeth_vertices (Array[Vector]): [Read-Write]

property head_vertices: None

[Read-Write]

Type:

(Array[Vector])

property left_eye_vertices: None

[Read-Write]

Type:

(Array[Vector])

property options: FitToTargetOptions

[Read-Write]

Type:

(FitToTargetOptions)

property right_eye_vertices: None

[Read-Write]

Type:

(Array[Vector])

property teeth_vertices: None

[Read-Write]

Type:

(Array[Vector])