unreal.MetaHumanCharacterFitToVerticesParams¶
- class unreal.MetaHumanCharacterFitToVerticesParams(options: FitToTargetOptions = Ellipsis, head_vertices: None = [], left_eye_vertices: None = [], right_eye_vertices: None = [], teeth_vertices: None = [])¶
Bases:
StructBaseMetaHuman Character Fit to Vertices Params
C++ Source:
Plugin: MetaHumanCharacter
Module: MetaHumanCharacterEditor
File: MetaHumanCharacterEditorSubsystem.h
Editor Properties: (see get_editor_property/set_editor_property)
head_vertices(Array[Vector]): [Read-Write]left_eye_vertices(Array[Vector]): [Read-Write]options(FitToTargetOptions): [Read-Write]right_eye_vertices(Array[Vector]): [Read-Write]teeth_vertices(Array[Vector]): [Read-Write]
- property options: FitToTargetOptions¶
[Read-Write]
- Type: