unreal.MetaHumanCharacterEyeCorneaProperties¶
- class unreal.MetaHumanCharacterEyeCorneaProperties(size: float = 0.0, limbus_softness: float = 0.0, limbus_color: LinearColor = Ellipsis)¶
Bases:
StructBaseMetaHuman Character Eye Cornea Properties
C++ Source:
Plugin: MetaHumanCharacter
Module: MetaHumanCharacter
File: MetaHumanCharacterEyes.h
Editor Properties: (see get_editor_property/set_editor_property)
limbus_color(LinearColor): [Read-Write]limbus_softness(float): [Read-Write]size(float): [Read-Write]
- property limbus_color: LinearColor¶
[Read-Write]
- Type: