unreal.MetaHumanCharacterEyeCorneaProperties

class unreal.MetaHumanCharacterEyeCorneaProperties(size: float = 0.0, limbus_softness: float = 0.0, limbus_color: LinearColor = Ellipsis)

Bases: StructBase

MetaHuman Character Eye Cornea Properties

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanCharacter

  • File: MetaHumanCharacterEyes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • limbus_color (LinearColor): [Read-Write]

  • limbus_softness (float): [Read-Write]

  • size (float): [Read-Write]

property limbus_color: LinearColor

[Read-Write]

Type:

(LinearColor)

property limbus_softness: float

[Read-Write]

Type:

(float)

property size: float

[Read-Write]

Type:

(float)