unreal.MetaHumanArchiveEntry¶
- class unreal.MetaHumanArchiveEntry(path: str = '', version: str = '')¶
Bases:
StructBaseA single item in a MetaHuman Archive
C++ Source:
Plugin: MetaHumanSDK
Module: MetaHumanSDKEditor
File: MetaHumanAssetManager.h
Editor Properties: (see get_editor_property/set_editor_property)
path(str): [Read-Write] The path to this file relative to the root of the archiveversion(str): [Read-Write] The version of the file in format Major.Minor. If no version is available the version should be 0.0