unreal.MetaHumanArchiveEntry

class unreal.MetaHumanArchiveEntry(path: str = '', version: str = '')

Bases: StructBase

A single item in a MetaHuman Archive

C++ Source:

  • Plugin: MetaHumanSDK

  • Module: MetaHumanSDKEditor

  • File: MetaHumanAssetManager.h

Editor Properties: (see get_editor_property/set_editor_property)

  • path (str): [Read-Write] The path to this file relative to the root of the archive

  • version (str): [Read-Write] The version of the file in format Major.Minor. If no version is available the version should be 0.0

property path: str

[Read-Write] The path to this file relative to the root of the archive

Type:

(str)

property version: str

[Read-Write] The version of the file in format Major.Minor. If no version is available the version should be 0.0

Type:

(str)