unreal.MeshVertexColorData

class unreal.MeshVertexColorData(mesh_name: str = '', colors: None = [])

Bases: StructBase

Mesh Vertex Color Data

C++ Source:

  • Plugin: MetaHumanSDK

  • Module: InterchangeDNA

  • File: MetaHumanDNAImportColorMap.h

Editor Properties: (see get_editor_property/set_editor_property)

  • colors (Array[LinearColor]): [Read-Write]

  • mesh_name (str): [Read-Write]

property colors: None

[Read-Write]

Type:

(Array[LinearColor])

property mesh_name: str

[Read-Write]

Type:

(str)