unreal.MeshVertexColorData¶
- class unreal.MeshVertexColorData(mesh_name: str = '', colors: None = [])¶
Bases:
StructBaseMesh Vertex Color Data
C++ Source:
Plugin: MetaHumanSDK
Module: InterchangeDNA
File: MetaHumanDNAImportColorMap.h
Editor Properties: (see get_editor_property/set_editor_property)
colors(Array[LinearColor]): [Read-Write]mesh_name(str): [Read-Write]
- property colors: None¶
[Read-Write]
- Type:
(Array[LinearColor])