unreal.MediaStreamLocalPlayer¶
- class unreal.MediaStreamLocalPlayer(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectMedia Stream Local Player. Plays a media source using a UMediaPlayer.
C++ Source:
Plugin: MediaStream
Module: MediaStream
File: MediaStreamLocalPlayer.h
Editor Properties: (see get_editor_property/set_editor_property)
media_texture(MediaTexture): [Read-Only]playback_state(MediaStreamPlaybackState): [Read-Write]player(MediaPlayer): [Read-Write]player_config(MediaStreamPlayerConfig): [Read-Write]playlist_index(int32): [Read-Write] The index playing in the playlist. -1 to ignore.requested_seek_frame(int32): [Read-Write] Attempts to seek to this frame. Any value below 0 is ignored.texture_config(MediaStreamTextureConfig): [Read-Write]
- bp_set_playback_state(state) None¶
BP Set Playback State
- Parameters:
state (MediaStreamPlaybackState)
- bp_set_requested_seek_frame(seek_frame) None¶
BP Set Requested Seek Frame
- Parameters:
seek_frame (int32)
- bp_set_requested_seek_time(seek_time) None¶
BP Set Requested Seek Time
- Parameters:
seek_time (float)
- property media_texture: MediaTexture¶
[Read-Only]
- Type:
- property playback_state: MediaStreamPlaybackState¶
[Read-Write]
- Type:
- property player: MediaPlayer¶
[Read-Only]
- Type:
- property player_config: MediaStreamPlayerConfig¶
[Read-Write]
- Type:
- property playlist_index: int¶
[Read-Write] The index playing in the playlist. -1 to ignore.
- Type:
(int32)
- property requested_seek_frame: int¶
[Read-Write] Attempts to seek to this frame. Any value below 0 is ignored.
- Type:
(int32)
- property texture_config: MediaStreamTextureConfig¶
[Read-Write]
- Type: