unreal.MediaStreamObjectHandlerSubsystem

class unreal.MediaStreamObjectHandlerSubsystem(outer: Object | None = None, name: Name | str = 'None')

Bases: EngineSubsystem

Subsystem for blueprint-style interaction with the Object Handler Manager.

C++ Source:

  • Plugin: MediaStream

  • Module: MediaStream

  • File: MediaStreamObjectHandlerSubsystem.h