unreal.MediaPlayerInitialTrackLanguageSelection

class unreal.MediaPlayerInitialTrackLanguageSelection(video: str = '', audio: str = '', subtitle: str = '', caption: str = '')

Bases: StructBase

Media Player Initial Track Language Selection

C++ Source:

  • Module: MediaUtils

  • File: MediaPlayerOptions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • audio (str): [Read-Write] Comma separated RFC 4647 language ranges in order of priority, or keep empty for default.

  • caption (str): [Read-Write] Comma separated RFC 4647 language ranges in order of priority, or keep empty for default.

  • subtitle (str): [Read-Write] Comma separated RFC 4647 language ranges in order of priority, or keep empty for default.

  • video (str): [Read-Write] Comma separated RFC 4647 language ranges in order of priority, or keep empty for default.

property audio: str

[Read-Write] Comma separated RFC 4647 language ranges in order of priority, or keep empty for default.

Type:

(str)

property caption: str

[Read-Write] Comma separated RFC 4647 language ranges in order of priority, or keep empty for default.

Type:

(str)

property subtitle: str

[Read-Write] Comma separated RFC 4647 language ranges in order of priority, or keep empty for default.

Type:

(str)

property video: str

[Read-Write] Comma separated RFC 4647 language ranges in order of priority, or keep empty for default.

Type:

(str)