unreal.MediaCaptureOverrunAction¶
- class unreal.MediaCaptureOverrunAction¶
Bases:
EnumBaseAction when overrun occurs
C++ Source:
Plugin: MediaIOFramework
Module: MediaIOCore
File: MediaCapture.h
- FLUSH: MediaCaptureOverrunAction = Ellipsis¶
Flush rendering thread such that all scheduled commands are executed.
- Type:
0
- SKIP: MediaCaptureOverrunAction = Ellipsis¶
Skip capturing a frame if readback is trailing too much.
- Type:
1