unreal.MaterialExpressionTextureObjectFromCollection¶
- class unreal.MaterialExpressionTextureObjectFromCollection(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MaterialExpressionMaterial Expression Texture Object from Collection
C++ Source:
Module: Engine
File: MaterialExpressionTextureObjectFromCollection.h
Editor Properties: (see get_editor_property/set_editor_property)
const_collection_index(int32): [Read-Write]desc(str): [Read-Write] A description that level designers can add (shows in the material editor UI).material_expression_editor_x(int32): [Read-Write]material_expression_editor_y(int32): [Read-Write]texture_collection_object(TextureCollection): [Read-Write]texture_type(TextureCollectionMemberType): [Read-Write]
- property texture_collection_object: TextureCollection¶
[Read-Write]
- Type:
- property texture_type: TextureCollectionMemberType¶
[Read-Write]
- Type: