unreal.MagicLeapSharedWorldPinData
¶
- class unreal.MagicLeapSharedWorldPinData(pin_id=[], pin_state=[0.0, 0.0, 0.0, 0.0, MagicLeapARPinType.SINGLE_USER_MULTI_SESSION])¶
Bases:
unreal.StructBase
Magic Leap Shared World Pin Data
C++ Source:
Plugin: MagicLeapPassableWorld
Module: MagicLeapSharedWorld
File: MagicLeapSharedWorldTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
pin_id
(Guid): [Read-Write] Pin IDpin_state
(MagicLeapARPinState): [Read-Write] Pin State
- property pin_state¶
[Read-Write] Pin State
- Type