unreal.MagicLeapARPinState¶
- class unreal.MagicLeapARPinState(confidence=0.0, valid_radius=0.0, rotation_error=0.0, translation_error=0.0, pin_type=MagicLeapARPinType.SINGLE_USER_MULTI_SESSION)¶
Bases:
unreal.StructBaseCurrent state of a MagicLeapARPin
C++ Source:
Plugin: MagicLeapPassableWorld
Module: MagicLeapARPin
File: MagicLeapARPinTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
confidence(float): [Read-Write] A confidence value [0,1] representing the confidence in the error levels given below (within the valid radius).pin_type(MagicLeapARPinType): [Read-Write] Pin Typerotation_error(float): [Read-Write] Rotational error (in degrees).translation_error(float): [Read-Write] Translation error (in centimeters).valid_radius(float): [Read-Write] The radius (in centimeters) in which the confidence value is valid.
- property confidence¶
[Read-Only] A confidence value [0,1] representing the confidence in the error levels given below (within the valid radius).
- Type
(float)
- property pin_type¶
[Read-Only] Pin Type
- Type