unreal.MagicLeapIdentityAttribute¶
- class unreal.MagicLeapIdentityAttribute(attribute=MagicLeapIdentityAttributeType.GIVEN_NAME, value='')¶
Bases:
unreal.StructBaseRepresents an attribute and its value of a user’s profile.
C++ Source:
Plugin: MagicLeap
Module: MagicLeapIdentity
File: MagicLeapIdentityTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
attribute(MagicLeapIdentityAttributeType): [Read-Write] Attributevalue(str): [Read-Write] Value
- property attribute¶
[Read-Write] Attribute