unreal.MagicLeapCameraOutput
¶
- class unreal.MagicLeapCameraOutput(planes=[], format=PixelFormat.PF_UNKNOWN)¶
Bases:
unreal.StructBase
Magic Leap Camera Output
C++ Source:
Plugin: MagicLeapCamera
Module: MagicLeapCamera
File: MagicLeapCameraTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
format
(PixelFormat): [Read-Write] Supported output format specified by MLCameraOutputFormat.planes
(Array(MagicLeapCameraPlaneInfo)): [Read-Write] Output image plane info. The number of output planes is determined by the format: 1 for compressed output such as JPEG stream, 3 for separate color component output such as YUV/RGB.
- property format¶
[Read-Write] Supported output format specified by MLCameraOutputFormat.
- Type
- property planes¶
[Read-Write] Output image plane info. The number of output planes is determined by the format: 1 for compressed output such as JPEG stream, 3 for separate color component output such as YUV/RGB.
- Type