unreal.MagicLeapBluetoothDevice

class unreal.MagicLeapBluetoothDevice(version=0, name='', address='', rssi=0, type=MagicLeapBluetoothDeviceType.UNKNOWN)

Bases: unreal.StructBase

A structure containing the result of BLE scanning.

C++ Source:

  • Plugin: MagicLeapBLE

  • Module: MagicLeapBLE

  • File: MagicLeapBLETypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • address (str): [Read-Write] Bluetooth device address.

  • name (str): [Read-Write] Bluetooth device name.

  • rssi (uint8): [Read-Write] The RSSI.

  • type (MagicLeapBluetoothDeviceType): [Read-Write] Bluetooth device type.

  • version (int32): [Read-Write] Version of this structure.

property address

[Read-Write] Bluetooth device address.

Type

(str)

property name

[Read-Write] Bluetooth device name.

Type

(str)

property rssi

[Read-Write] The RSSI.

Type

(uint8)

property type

[Read-Write] Bluetooth device type.

Type

(MagicLeapBluetoothDeviceType)

property version

[Read-Write] Version of this structure.

Type

(int32)