unreal.MagicLeapBluetoothDevice
¶
- class unreal.MagicLeapBluetoothDevice(version=0, name='', address='', rssi=0, type=MagicLeapBluetoothDeviceType.UNKNOWN)¶
Bases:
unreal.StructBase
A structure containing the result of BLE scanning.
C++ Source:
Plugin: MagicLeapBLE
Module: MagicLeapBLE
File: MagicLeapBLETypes.h
Editor Properties: (see get_editor_property/set_editor_property)
address
(str): [Read-Write] Bluetooth device address.name
(str): [Read-Write] Bluetooth device name.rssi
(uint8): [Read-Write] The RSSI.type
(MagicLeapBluetoothDeviceType): [Read-Write] Bluetooth device type.version
(int32): [Read-Write] Version of this structure.
- property rssi¶
[Read-Write] The RSSI.
- Type
(uint8)
- property type¶
[Read-Write] Bluetooth device type.
- Type
- property version¶
[Read-Write] Version of this structure.
- Type
(int32)