unreal.MVVMFontConversionLibrary¶
- class unreal.MVVMFontConversionLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryConversion library that contains methods for FSlateFontInfo
Primarily consists of methods to set material params on an existing FSlateFontInfo
C++ Source:
Plugin: ModelViewViewModel
Module: ModelViewViewModel
File: MVVMFontConversionLibrary.h
- classmethod conv_set_scalar_parameter(font, parameter_name, value) SlateFontInfo¶
Sets a scalar value on a font material assuming it exists, handles MID existance appropriately
- Parameters:
font (SlateFontInfo) – Font with a material we want to set a parameter on
parameter_name (Name) – Name of material parameter to set
value (float) – Value to set material parameter to
- Return type:
- classmethod conv_set_scalar_parameter_mid(font, material, parameter_name, value) SlateFontInfo¶
Sets a scalar value on a font material assuming it exists, handles MID existance appropriately
- Parameters:
font (SlateFontInfo) – Font with a material we want to set a parameter on
material (MaterialInterface) – Material to set on the font
parameter_name (Name) – Name of material parameter to set
value (float) – Value to set material parameter to
- Return type:
- classmethod conv_set_texture_parameter(font, parameter_name, value) SlateFontInfo¶
Sets a texture value on a font material assuming it exists, handles MID existance appropriately
- Parameters:
font (SlateFontInfo) – Font with a material we want to set a parameter on
parameter_name (Name) – Name of material parameter to set
value (Texture) – Value to set material parameter to
- Return type:
- classmethod conv_set_texture_parameter_mid(font, material, parameter_name, value) SlateFontInfo¶
Sets a texture value on a font material assuming it exists, handles MID existance appropriately
- Parameters:
font (SlateFontInfo) – Font with a material we want to set a parameter on
material (MaterialInterface) – Material to set on the font
parameter_name (Name) – Name of material parameter to set
value (Texture) – Value to set material parameter to
- Return type:
- classmethod conv_set_vector_parameter(font, parameter_name, value) SlateFontInfo¶
Sets a vector value on a font material assuming it exists, handles MID existance appropriately
- Parameters:
font (SlateFontInfo) – Font with a material we want to set a parameter on
parameter_name (Name) – Name of material parameter to set
value (LinearColor) – Value to set material parameter to
- Return type:
- classmethod conv_set_vector_parameter_f_color(font, parameter_name, value) SlateFontInfo¶
Sets a vector value on a font material assuming it exists, handles MID existance appropriately
- Parameters:
font (SlateFontInfo) – Font with a material we want to set a parameter on
parameter_name (Name) – Name of material parameter to set
value (Color) – Value to set material parameter to
- Return type:
- classmethod conv_set_vector_parameter_mid(font, material, parameter_name, value) SlateFontInfo¶
Sets a vector value on a font material assuming it exists, handles MID existance appropriately
- Parameters:
font (SlateFontInfo) – Font with a material we want to set a parameter on
material (MaterialInterface) – Material to set on the font
parameter_name (Name) – Name of material parameter to set
value (LinearColor) – Value to set material parameter to
- Return type:
- classmethod conv_set_vector_parameter_mid_f_color(font, material, parameter_name, value) SlateFontInfo¶
Sets a vector value on a font material assuming it exists, handles MID existance appropriately
- Parameters:
font (SlateFontInfo) – Font with a material we want to set a parameter on
material (MaterialInterface) – Material to set on the font
parameter_name (Name) – Name of material parameter to set
value (Color) – Value to set material parameter to
- Return type: