unreal.LiveLinkPrestonMDRStaticData
¶
- class unreal.LiveLinkPrestonMDRStaticData(property_names: None = [], is_location_supported: bool = False, is_rotation_supported: bool = False, is_scale_supported: bool = False, is_field_of_view_supported: bool = False, is_aspect_ratio_supported: bool = False, is_focal_length_supported: bool = False, is_projection_mode_supported: bool = False, film_back_width: float = 0.0, film_back_height: float = 0.0, is_aperture_supported: bool = False, is_focus_distance_supported: bool = False, is_depth_of_field_supported: bool = False)¶
Bases:
LiveLinkCameraStaticData
Struct for static Preston MDR data
C++ Source:
Plugin: LiveLinkPrestonMDR
Module: LiveLinkPrestonMDR
File: LiveLinkPrestonMDRTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
film_back_height
(float): [Read-Write] Used with CinematicCamera. Values greater than 0 will be appliedfilm_back_width
(float): [Read-Write] Used with CinematicCamera. Values greater than 0 will be appliedis_aperture_supported
(bool): [Read-Write] Whether Aperture in frame data can be usedis_aspect_ratio_supported
(bool): [Read-Write] Whether AspectRatio in frame data can be usedis_depth_of_field_supported
(bool): [Read-Write] Set to false to force the camera to disable depth of fieldis_field_of_view_supported
(bool): [Read-Write] Whether FieldOfView in frame data can be usedis_focal_length_supported
(bool): [Read-Write] Whether FocalLength in frame data can be usedis_focus_distance_supported
(bool): [Read-Write] Whether FocusDistance in frame data can be usedis_location_supported
(bool): [Read-Write] Whether location in frame data should be usedis_projection_mode_supported
(bool): [Read-Write] Whether ProjectionMode in frame data can be usedis_rotation_supported
(bool): [Read-Write] Whether rotation in frame data should be usedis_scale_supported
(bool): [Read-Write] Whether scale in frame data should be usedproperty_names
(Array[Name]): [Read-Write] Names for each curve values that will be sent for each frame