unreal.LiveLinkPrestonMDRFrameData¶
- class unreal.LiveLinkPrestonMDRFrameData(meta_data: LiveLinkMetaData = Ellipsis, property_values: None = [], transform: Transform = Ellipsis, field_of_view: float = 0.0, aspect_ratio: float = 0.0, focal_length: float = 0.0, aperture: float = 0.0, focus_distance: float = 0.0, projection_mode: LiveLinkCameraProjectionMode = Ellipsis)¶
Bases:
LiveLinkCameraFrameDataStruct for dynamic (per-frame) Preston MDR data
C++ Source:
Plugin: LiveLinkPrestonMDR
Module: LiveLinkPrestonMDR
File: LiveLinkPrestonMDRTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
aperture(float): [Read-Write] Aperture of the camera in terms of f-stopaspect_ratio(float): [Read-Write] Aspect Ratio of the camera (Width / Heigth)field_of_view(float): [Read-Write] Field of View of the camera in degreesfocal_length(float): [Read-Write] Focal length of the camerafocus_distance(float): [Read-Write] Focus distance of the camera in cm. Works only in manual focus methodmeta_data(LiveLinkMetaData): [Read-Write] Frame’s metadata.projection_mode(LiveLinkCameraProjectionMode): [Read-Write] ProjectionMode of the camera (Perspective, Orthographic, etc…)property_values(Array[float]): [Read-Write] Values of the properties defined in the static structure. Use FLiveLinkBaseStaticData.FindPropertyValue to evaluate.raw_focus_encoder_value(uint16): [Read-Only] Raw encoder value for focus motorraw_iris_encoder_value(uint16): [Read-Only] Raw encoder value for iris motorraw_zoom_encoder_value(uint16): [Read-Only] Raw encoder value for zoom motortransform(Transform): [Read-Write] Transform of the frameworld_time(LiveLinkWorldTime): [Read-Only] Time in seconds the frame was created.