unreal.LiveLinkOpenTrackIOSynchronizationOffsets¶
- class unreal.LiveLinkOpenTrackIOSynchronizationOffsets(translation: float = 0.0, rotation: float = 0.0, lens_encoders: float = 0.0)¶
Bases:
StructBaseLive Link Open Track IOSynchronization Offsets
C++ Source:
Plugin: LiveLinkOpenTrackIO
Module: LiveLinkOpenTrackIO
File: LiveLinkOpenTrackIOTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
lens_encoders(double): [Read-Write]rotation(double): [Read-Write]translation(double): [Read-Write]