unreal.LiveLinkOpenTrackIOFrameRate¶
- class unreal.LiveLinkOpenTrackIOFrameRate(num: int = 0, denom: int = 0)¶
Bases:
StructBaseRepresents frame rate type from OpenTrack I/O. Value is represented in hertz using an fractional representation Numerator / Denominator. The default value is 24 / 1 or 24 cycles per second.
C++ Source:
Plugin: LiveLinkOpenTrackIO
Module: LiveLinkOpenTrackIO
File: LiveLinkOpenTrackIOTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
denom(int32): [Read-Write] Denominator of the frame rate value.num(int32): [Read-Write] Numerator of the frame rate value.